

- 7 DAYS TO DIE FARMING ALPHA 13 MOD
- 7 DAYS TO DIE FARMING ALPHA 13 UPGRADE
- 7 DAYS TO DIE FARMING ALPHA 13 MODS
After all, it is an essential part of many chemical compounds, and it can be extremely toxic at high levels. Craftable Nitrate PowderĪt first glance, nitrate might seem like a highly complicated and difficult substance to produce. It might even get your character’s mind off of the impending horde of undead or the harsh weather of Darkness Falls! 20. If you are lucky, you might even win big, with prizes ranging from small wins like a single casino coin all the way up to a whopping 1000 coins, ten times your initial bet.Īnyone who’s ever played a slot machine knows that they offer a thrilling, exciting gaming experience like no other. Now you can break up the monotony of gritty survival with a fun little piece of Vegas in your 7 Days world.Īll you need to do is drop in 100 coins, give the lever a pull, and watch as the reels spin and land on one of several possible outcomes. This handy slot machine is the perfect addition to any player’s arsenal.
7 DAYS TO DIE FARMING ALPHA 13 MOD
Whether you’re looking to take more friends out on a ride or just need a little extra room for cargo, this mod makes it easy and hassle-free. This handy mod adds one extra seat to vehicles like the bicycle and the normal motorcycle, as well as the mini motorcycle.Īnd if that’s not enough, the 4×4 actually gets an extra two seats with this mod! If you’re looking to add more seats to your bike, the Add More seat mod is exactly what you’re looking for.

This mod is a must-have for any 7 Days to Die player who wants a loyal companion by their side. The effect is only server-side, so other players will be able to see and interact with the dog as well. Players can feed and care for the dog, make it armor, and give it a name.
7 DAYS TO DIE FARMING ALPHA 13 UPGRADE
Blewbarry PupĪs anyone who has played dystopian video games knows, dog companions can be essential for navigating these grim worlds.īlewBarry Pup is an unexpected upgrade for 7DTD that allows players to find a cute little dog that follows them around and loves them. This mod is a must-have for any player who wants to make their experience in 7 Days to Die as smooth and simple as possible. The Quest Locations in Titles mod is an amazing addition to the game that makes it super easy for players to know where they need to go in order to complete the objectives of the quests they are undertaking.īy adding the POI name to quest titles, this mod makes traveling the world and completing objectives way more seamless and enjoyable. The mod also makes the game more immersive, as cooking meat is an important part of survival in the game, and in real life, we don’t need five steaks to cook one steak.

This makes it much easier for players to get the food they need to survive. Players only need one piece of raw meat to cook a recipe that would normally require five. The Better Raw Meat mod for 7 Days to Die makes cooking meat much simpler. With plenty of raw ingredients available in the game, players can get to cooking at crafting right away! But why do the base game’s recipes take so much meat?
7 DAYS TO DIE FARMING ALPHA 13 MODS
PhD Bigger Backpack & Secure Storage Chestsīest 7 Days To Die Mods 25. Weird Weather for Vanilla and Darkness Falls The fertilizer could even ramain after the first harvest for a smaller chance at another seed/less extra crops the next time before disappearing.Īs it stands right now with the current lack of good food items and more difficult yields from farming, getting fed without a big investment into fortitude and the farming perk I can imagin a lot of people having trouble to keep themselves feed properly. It could either increase the crop yield by one level (from single (2) to double (4), etc.) or it could increase the chance of obtaining a seed (something like +25%) when harvesting. Fertilizer could be obtained from farms/gardens or that tool store that has the gardening section as lootable or breakable bags of fertilizer. It could be optainable through a recipe again and/or be lootable/buyable. This could boost the effective yield by a bunch without a mass harvest being guaranteed.Īnother idea would be to bring fertilizer back. Instead of a 50% chance to get one additional crop we could have a +25% chance to gain a seed for a total of 75%. One idea is to change the 2nd level of the perk which needs a total of 4 points to be reached. I do enjoy the semi random crop yield but due to food items or seeds not being easier to find we would need other measures to help. Even with 2/3 points in the perk there is a 50% chance to not get a seed and another 50/50 chance to either end up with as many crops as the seed took to craft or less than that. It is now harder to get a good amount of crops without a heavier perk investment. So in general I am a fan of the changes made to farming in the Alpha 20 but I do think that it needs to be tweaked.
